KCP gameserver with packet dispatch, scene streaming, combat, gacha and the shop, plus a small HTTP server for the login flow and the wish history page. Game data under assets is pulled out of the client instead of being typed by hand. The excel tables come from the packed bin container and the spawn points from the compiled scene scripts.
627 B
627 B
Third party code
KcpSharp
Yuanshen.Kcp is a vendored copy of KcpSharp by yigolden, with the root namespace renamed
to Yuanshen.Kcp. Traces of the original name are still visible in the using aliases in
KcpConversation.cs, KcpReceiveQueue.cs and KcpRawReceiveQueue.cs, and in the XML docs.
Upstream: https://github.com/yigolden/KcpSharp
KcpSharp is distributed under the MIT license. Before publishing this repository, copy the
upstream LICENSE file into Yuanshen.Kcp/LICENSE so the original copyright notice ships
with the code. The MIT license requires that notice to be preserved in redistributions.