titan engine, logic model, auth/game/gateway services. csv tables pulled out of the ipa are checked in so it runs out of the box.
3.7 KiB
3.7 KiB
| 1 | Name | Speed | FileName | ExportName | ShadowExportName | Homing | HitEffect | Damage | ReducedTowerDamage | Pushback | Radius | VisualRandomRadius | AoeToAir | AoeToGround | DamageType | OnlyEnemies | OnlyOwnTroops | MaximumTargets | Gravity | SpawnAreaEffectObject | SpawnCharacterLevelIndex | SpawnCharacterDeployTime | SpawnCharacter | SpawnCharacterCount | TargetBuff | BuffTime | BuffTimeIncreasePerLevel | TrailEffect | ProjectileRadius | ProjectileRange | use360Frames |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | string | int | string | string | string | boolean | string | int | boolean | int | int | int | boolean | boolean | string | boolean | boolean | int | int | string | int | int | string | int | string | int | int | string | int | int | boolean |
| 3 | FireballSpell | 600 | sc/level.sc | fireball_projectile1 | projectile_arrow_shadow | Fireball_explosion | 325 | TRUE | 1800 | 2500 | true | true | true | 50 | FireballEmitter | ||||||||||||||||
| 4 | KingProjectile | 850 | sc/level.sc | projectile_cannonball_small | true | cannon_hit | 50 | true | |||||||||||||||||||||||
| 5 | ArcherArrow | 400 | sc/level.sc | projectile_arrow_basic_enemy | projectile_arrow_shadow | true | ArrowHit | 40 | true | 60 | |||||||||||||||||||||
| 6 | PrincessProjectile | 400 | sc/level.sc | projectile_arrow_basic_enemy | projectile_arrow_shadow | true | ArrowHit | 50 | true | 60 | |||||||||||||||||||||
| 7 | ArrowsSpell | 600 | sc/level.sc | projectile_arrow_basic_enemy | projectile_arrow_shadow | true | ArrowHitGround | 110 | TRUE | 4000 | true | true | true | 50 | |||||||||||||||||
| 8 | ArrowsSpellDeco | 600 | sc/level.sc | projectile_arrow_basic_enemy | projectile_arrow_shadow | true | ArrowHitGround | true | true | true | 50 | ||||||||||||||||||||
| 9 | TowerCannonball | 1000 | sc/level.sc | projectile_cannonball_large | projectile_arrow_shadow | true | cannon_hit | 60 | true | ||||||||||||||||||||||
| 10 | MinionSpit | 1000 | sc/level.sc | projectile_cannonball_small | projectile_arrow_shadow | true | ArrowHit | 40 | true | ||||||||||||||||||||||
| 11 | MortarProjectile | 300 | sc/level.sc | catapult_projectile1 | projectile_arrow_shadow | mortar_hit | 200 | 1800 | true | true | 60 | ||||||||||||||||||||
| 12 | WitchProjectile | 600 | sc/level.sc | Tower_projectile1 | true | WizardProjectileHit | 32 | 1000 | true | true | true | ||||||||||||||||||||
| 13 | BombSkeletonProjectile | 300 | sc/level.sc | projectile_bomb | projectile_arrow_shadow | BombTower_projectile_hit | 100 | 1500 | true | true | 200 | FireArrowProjectileEmitter | |||||||||||||||||||
| 14 | BombTowerProjectile | 300 | sc/level.sc | projectile_bomb | projectile_arrow_shadow | BombTower_projectile_hit | 120 | 1500 | true | true | 200 | FireArrowProjectileEmitter | |||||||||||||||||||
| 15 | RocketSpell | 350 | sc/level.sc | projectile_rocket | projectile_shadow_rocket | Rocket_explosion | 650 | TRUE | 1800 | 2000 | true | true | true | 50 | Rocket_Emitter | true | |||||||||||||||
| 16 | GoblinBarrelSpell | 400 | sc/spell_goblin_barrel.sc | spell_goblin_barrel_projectile | Barrel_shadow | goblin_barrel_explosion | 1500 | true | true | 40 | 6 | 1300 | Goblin | 3 | |||||||||||||||||
| 17 | MusketeerProjectile | 1000 | sc/level.sc | projectile_cannonball_small | projectile_arrow_shadow | true | cannon_hit | 140 | true | ||||||||||||||||||||||
| 18 | BabyDragonProjectile | 500 | sc/level.sc | dragon_projectile | projectile_arrow_shadow | true | dragon_hit | 100 | 1200 | true | true | true | 250 | Dragon_Emitter | |||||||||||||||||
| 19 | chr_wizardProjectile | 600 | sc/level.sc | fireball_small | true | chr_wizard_projectile_hit | 140 | 1200 | true | true | true | ||||||||||||||||||||
| 20 | xbow_projectile | 1400 | sc/level.sc | projectile_arrow_basic | projectile_arrow_shadow | true | ArrowHit | 18 | true | ||||||||||||||||||||||
| 21 | LighningSpell | 500 | Spell_lightning_effect | 600 | TRUE | true | |||||||||||||||||||||||||
| 22 | SpearGoblinProjectile | 350 | sc/level.sc | projectile_spear_360 | projectile_arrow_shadow | true | spear_goblin_projectile_hit | 24 | true | 150 | true |