scroll.server/crates/logic
WiseDev 04fbabb7d2 count the deploy timer in milliseconds
the models came back with the counter moving, but every troop sat in its
deploy pose: DeployTime is 1000 and it shares a table with HitSpeed 1100
and 1500, so it is milliseconds, not ticks. moving the counter by one a
tick stretched a one second deploy across a thousand ticks - most of the
match. it now moves a tick's worth at a time, so deploying takes the
twenty ticks it should.
2026-08-23 16:43:30 +03:00
..
src count the deploy timer in milliseconds 2026-08-23 16:43:30 +03:00
Cargo.toml move players and accounts into postgres 2026-08-23 08:40:13 +03:00