scroll.server/assets/csv_logic/buildings.csv
scroll 812052bc3e initial import, client gets to the lobby
titan engine, logic model, auth/game/gateway services.
csv tables pulled out of the ipa are checked in so it runs out of the box.
2026-08-23 07:50:31 +03:00

8.8 KiB

1NameSightRangeDeployTimeChargeRangeSpeedHitpointsHitSpeedLoadTimeDamageDamageSpecialDamageTypeProjectileRangeMinimumRangeAttacksGroundAttacksAirDeathDamageRadiusDeathDamageDeathPushBackHealingReloadAfterHitsReloadTimeLifeTimeProjectileSpecialProjectileEffectProjectileEffectSpecialAreaDamageRadiusTargetOnlyBuildingsDamageTypeVulnerabilitiesDamageTypeImmunitiesSpecialAttackIntervalBuffOnDamageBuffOnDamageTimeIgnoreTargetIfImmuneToBuffStartingBuffStartingBuffTimeFileNameBlueExportNameBlueTopExportNameRedExportNameRedTopExportNameUseAnimatorAttachedCharacterAttachedCharacterHeightDamageEffectDamageEffectSpecialDeathEffectMoveEffectSpawnEffectCrowdEffectsShadowScaleXShadowScaleYShadowXShadowYShadowSkewPushbackIgnorePushbackScaleCollisionRadiusMassTileSizeOverrideAreaBuffAreaBuffTimeAreaBuffRadiusAreaBuffOwnTroopsAreaBuffEnemiesGoldManaOnDeathHealthBarHealthBarOffsetYShowHealthNumberFlyingHeightDamageExportNameGrowTimeGrowSizeMorphCharacterMorphEffectHealOnMorphAreaEffectOnMorphAttackStartEffectAttackStartEffectSpecialDashCooldownJumpHeightDashPushBackDashRadiusDashDamageLandingEffectDashMinRangeDashMaxRangeJumpSpeedContinuousEffectSpawnStartTimeSpawnIntervalSpawnNumberSpawnLimitSpawnPauseTimeSpawnCharacterLevelIndexSpawnCharacterSpawnCharacterEffectDeathSpawnCountDeathSpawnCharacterKamikazeChargeEffectTakeDamageEffectProjectileStartRadiusProjectileStartZStopMovementAfterMSWaitMSIsSummonerTowerNoDeploySizeWNoDeploySizeHTIDVariableDamage2VariableDamageTime1VariableDamage3VariableDamageTime2TargettedDamageEffect1TargettedDamageEffect2TargettedDamageEffect3DamageLevelTransitionEffect12DamageLevelTransitionEffect23FlameEffect1FlameEffect2FlameEffect3TargetEffectYForceAttackAnimationToEndSelfAsAoeCenterHidesWhenNotAttackingHideTimeMsTargetedHitEffectUpTimeMsHideEffectAppearEffectManaCollectAmountManaGenerateTimeMsManaGenerateLimitHasRotationOnTimelineTurretMovementProjectileYOffsetChargeSpeedMultiplierRandomDeployDelayDeployBaseAnimExportNameJumpEnabledSightClipEgg
2stringintintintintintintintintintstringstringintintbooleanbooleanintintintintintintintstringstringstringintbooleanstringstringintstringintbooleanstringintstringstringstringstringstringbooleanstringintstringstringstringstringstringbooleanintintintintintintbooleanintintintintstringintintbooleanbooleanintintstringintbooleanintstringintintstringstringbooleanstringstringstringintintintintintstringintintintstringintintintintintintstringstringintstringbooleanstringstringintintintintbooleanintintstringintintintintstringstringstringstringstringstringstringstringintbooleanbooleanbooleanintstringintstringstringintintintbooleanintintintintstringbooleanintstring
3KingTower800024001000500KingProjectile8000truetrueKing_attackSummonerBuff-1sc/building_tower.scKingTower_blueKingTower_red2400musketeer_hitKing_player_die10260-621310014002Summoner-27truefilter_damage30035001816TID_CHARACTER_WIZARDtrue5400
4PrincessTower85001400800PrincessProjectile8500truetrueArcherTowerAttacksc/building_tower.scStarTower_base_blueStarTower_top_blueStarTower_base_redStarTower_top_redPrincessB2200TowerExplodetrue10270-55131001000Towertrue3003000true1121TID_BUILDING_ARCHER_TOWER
5Cannon70001000700800TowerCannonball7000true60000cannon_fire_projectilesc/building_basic_cannon.scbuilding_cannonbuilding_enemy_cannonCannon_dieCannon_deploy90-90-7101010060010002500TID_BUILDING_CANNONtrue15
6GoblinHut100070010000true60000sc/building_goblin_hut.scbuilding_goblinHut_playerbuilding_goblinHut_enemygoblin_hut_diegoblin_hut_deploy9060-851001000filter_damage_wobble149502SpearGoblin400400TID_BUILDING_GOBLIN_HUT
7Mortar13000300050050004000MortarProjectile130005000true60000mortar_attacksc/building_mortar.scbuilding_mortar1building_mortar1_enemytruemortar_die80803514060010001000TID_BUILDING_MORTAR
8InfernoTower650010008404001200206500truetrue60000sc/building_inferno_tower.scinferno_blueinferno_redtrueinferno_hit_effectCannon_die9070-51535120600knight_attack_startInferno_continuous10001000TID_BUILDING_INFERNO7520004002000inferno_beam_lvl1inferno_beam_lvl2inferno_beam_lvl3inferno_stage2_rootinferno_stage3_rootinferno_muzzleinferno_muzzle_stage2inferno_muzzle_stage3-80
9BombTower6500100080019001400BombTowerProjectile6500true60000sc/building_bomb_tower.scbuilding_bomb_tower_bluebuilding_bomb_tower_top_bluebuilding_bomb_tower_redbuilding_bomb_tower_top_redBomber3200BombTower_dieCannon_deploy10085-835100600-15filter_damage_wobble4500TID_BUILDING_BOMB_TOWER
10BarbarianHut100070010000true60000sc/building_barbarian_hut.scbuilding_barbarian_hut_bluebuilding_barbarian_hut_redgoblin_hut_die9060-851001000filter_damage_wobble5002113502Barbarian400400TID_BUILDING_BARBARIAN_HUT
11Tesla60001000340700606000truetrue60000sc/building_tesla.sctesla1_bluetesla1_redtesla_hit_effecttesla_dietesla_deploy8080359050010Tesla_beam10001000TID_BUILDING_TESLA-60true800Tesla_beam800tesla_downtesla_up
12ElixirCollector100080070000sc/building_elixir_collector.scbuilding_elixir_pump_bluebuilding_elixir_pump_redtesla_dietesla_deploy5550-15351001000TID_BUILDING_ELIXIR_COLLECTOR19950
13Xbow130003000900300xbow_projectile13000truetrue40000ArcherTowerAttacksc/building_xbow.scbuilding_xbow_attack1_1building_xbow_red_attack1Cannon_dieCannon_deploy80803510060010002400TID_BUILDING_XBOWtrue10
14Tombstone100020010000true60000sc/building_tombstone.scbuilding_tombstone_bluebuilding_tombstone_redtombstone_dietombstone_deploy9060-851001000filter_damage_wobble139502Skeleton6Skeleton400400TID_BUILDING_TOMBSTONE
15GiantSkeletonBomb1000truetrue30007201800sc/building_mega_bomb.scgiant_skeleton_bomb_bluegiant_skeleton_bomb_redMegaBombExplodeSkeletonGiantSkeleton_Bomb_deploy100450400400TID_BUILDING_GIANT_SKELETON_BOMB
16BalloonBomb1000truetrue2000100sc/building_mega_bomb.scballoon_bomb_blueballoon_bomb_redMegaBombExplodeBalloonBalloon_Bomb_deploy100450400400TID_BUILDING_GIANT_SKELETON_BOMB