titan engine, logic model, auth/game/gateway services. csv tables pulled out of the ipa are checked in so it runs out of the box.
1 KiB
1 KiB
| 1 | Name | LifeDuration | LifeDurationIncreasePerLevel | Radius | LoopingEffect | OneShotEffect | ScaledEffect | HitEffect | Pushback | MaximumTargets | HitSpeed | Damage | ReducedTowerDamage | HitBiggestTargets | DamageType | Healing | Buff | BuffTime | BuffTimeIncreasePerLevel | BuffNumber | OnlyEnemies | OnlyOwnTroops | Projectile | HitsGround | HitsAir | ProjectileStartHeight | ProjectilesToCenter |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | string | int | int | int | string | string | string | string | int | int | int | int | boolean | boolean | string | int | string | int | int | int | boolean | boolean | string | boolean | boolean | int | boolean |
| 3 | Rage | 9000 | 600 | 5000 | Spell_rage_loop | Spell_rage_effect | Spell_rage_ground | 300 | Rage | 500 | 1 | TRUE | TRUE | TRUE | |||||||||||||
| 4 | Freeze | 6000 | 400 | 4000 | Spell_freeze_loop | Spell_freeze_ground | Freeze | 6000 | 400 | 1 | TRUE | TRUE | TRUE | ||||||||||||||
| 5 | Lightning | 1500 | 3000 | 460 | TRUE | TRUE | LighningSpell | TRUE | TRUE | 10 | |||||||||||||||||
| 6 | Zap | 1 | 2500 | Spell_zap_effect | 90 | TRUE | TRUE | TRUE | TRUE |