yuanshen/Yuanshen.Patch/deploy.ps1
wisedev 61cc2055cf First working version of the server
KCP gameserver with packet dispatch, scene streaming, combat, gacha and the
shop, plus a small HTTP server for the login flow and the wish history page.

Game data under assets is pulled out of the client instead of being typed by
hand. The excel tables come from the packed bin container and the spawn points
from the compiled scene scripts.
2026-09-04 02:06:53 +03:00

33 lines
1.3 KiB
PowerShell

param(
[string]$GameDir = "D:\cbt1"
)
$ErrorActionPreference = 'Stop'
$dist = Join-Path $PSScriptRoot 'dist'
$clientExe = 'GenshinImpact.exe', 'YuanShen.exe' |
Where-Object { Test-Path (Join-Path $GameDir $_) } | Select-Object -First 1
if (-not $clientExe) {
throw "No Genshin client (GenshinImpact.exe / YuanShen.exe) found in $GameDir - pass -GameDir <path> to your client folder."
}
Write-Host "Client: $clientExe in $GameDir" -ForegroundColor DarkGray
$files = 'version.dll', 'gadget.dll', 'gadget.config', 'redirect.js'
foreach ($file in $files) {
$source = Join-Path $dist $file
if (-not (Test-Path $source)) { throw "missing $source - run build.ps1 first." }
$target = Join-Path $GameDir $file
if ((Test-Path $target) -and $file -eq 'version.dll') {
Copy-Item $target "$target.bak" -Force
Write-Host "backed up existing version.dll -> version.dll.bak" -ForegroundColor DarkGray
}
Copy-Item $source $target -Force
Write-Host "deployed $file" -ForegroundColor Green
}
Write-Host ""
Write-Host "Patch deployed to $GameDir. Start the SDK server (:8899) and gameserver, then launch GenshinImpact.exe." -ForegroundColor Cyan
Write-Host "Check YuanshenPatch.log in the game folder to confirm the gadget loaded." -ForegroundColor Cyan