syntax = "proto3"; option csharp_namespace = "Yuanshen.Protocol"; enum PlayerDieType { PlayerDieNone = 0; PlayerDieKillByMonster = 1; PlayerDieKillByGear = 2; PlayerDieFall = 3; PlayerDieDrawn = 4; PlayerDieAbyss = 5; PlayerDieGm = 6; PlayerDieClimateCold = 7; PlayerDieStormLighting = 8; }