syntax = "proto3"; option csharp_namespace = "Yuanshen.Protocol"; enum GadgetBornType { GadgetBornNone = 0; GadgetBornInAir = 1; GadgetBornPlayer = 2; GadgetBornMonsterHit = 3; GadgetBornMonsterDie = 4; GadgetBornGadget = 5; GadgetBornGround = 6; }