syntax = "proto3"; option csharp_namespace = "Yuanshen.Protocol"; import "ServantInfo.proto"; import "Vector.proto"; message SceneEntityAiInfo { bool isAiOpen = 1; Vector bornPos = 2; map skillCdMap = 3; ServantInfo servantInfo = 4; map aiThreatMap = 5; map skillGroupCdMap = 6; uint32 curTactic = 7; }