syntax = "proto3"; option csharp_namespace = "Yuanshen.Protocol"; enum ProtEntityType { ProtEntityNone = 0; ProtEntityAvatar = 1; ProtEntityMonster = 2; ProtEntityNpc = 3; ProtEntityGadget = 4; ProtEntityRegion = 5; ProtEntityWeapon = 6; ProtEntityWeather = 7; ProtEntityScene = 8; ProtEntityTeam = 9; ProtEntityMassiveEntity = 10; ProtEntityMpLevel = 11; ProtEntityPlayTeamEntity = 12; ProtEntityEyePoint = 13; ProtEntityMax = 14; }