scroll.server/crates
WiseDev dbbd162bed regenerate mana on the server
at type 0 the client stopped working the elixir bar out for itself and
started reading it from the summoner in our snapshot - which never
moved, so the bar sat where the opening state left it and no card could
be afforded.

the rule from LogicSummoner::tick: an accumulator gains five thousand a
tick and one mana is granted for every MANA_REGEN_MS * 100 / MAX_MANA it
holds, the remainder carried rather than dropped. that works out at
2.8 seconds a mana with the shipped globals, and halves in the last
sixty seconds through MANA_REGEN_MS_END, which is the speed-up the game
has always had.
2026-08-23 13:53:41 +03:00
..
auth-service stop minting a new account on every login 2026-08-23 08:54:43 +03:00
game-service regenerate mana on the server 2026-08-23 13:53:41 +03:00
gateway switch the battle to type 0 and drive it from the server 2026-08-23 13:51:01 +03:00
logic regenerate mana on the server 2026-08-23 13:53:41 +03:00
logic-derive move all crates into crates/, glob members 2026-08-23 08:15:45 +03:00
scroll-server supervised mode: run the services as child processes 2026-08-23 09:46:59 +03:00
service-rpc switch the battle to type 0 and drive it from the server 2026-08-23 13:51:01 +03:00
storage fix chest shop prices and gate the free chest 2026-08-23 09:02:49 +03:00
titan compare the server checksum against the client's 2026-08-23 13:44:51 +03:00
titan-derive build and send the battle sector state 2026-08-23 10:24:20 +03:00