scroll.server/crates
WiseDev 6dc4caede9 matchmake against a bot instead of searching forever
537 only tells the client's ui to start searching, the handshake after it was
missing: server sends 24106 StopHomeLogic, client answers 14105, server sends
21903. that last step now builds the same snapshot the npc mission does, using
npcs row 0 as the opponent.

battle type stays 1 so it runs on the client's offline path. a real pvp battle
is type 0 and needs the udp sector channel, which does not exist here.

14107 CancelMatchmake now answers 24125 instead of being ignored.
2026-08-23 10:28:28 +03:00
..
auth-service stop minting a new account on every login 2026-08-23 08:54:43 +03:00
game-service matchmake against a bot instead of searching forever 2026-08-23 10:28:28 +03:00
gateway matchmake against a bot instead of searching forever 2026-08-23 10:28:28 +03:00
logic matchmake against a bot instead of searching forever 2026-08-23 10:28:28 +03:00
logic-derive move all crates into crates/, glob members 2026-08-23 08:15:45 +03:00
scroll-server supervised mode: run the services as child processes 2026-08-23 09:46:59 +03:00
service-rpc matchmake against a bot instead of searching forever 2026-08-23 10:28:28 +03:00
storage fix chest shop prices and gate the free chest 2026-08-23 09:02:49 +03:00
titan build and send the battle sector state 2026-08-23 10:24:20 +03:00
titan-derive build and send the battle sector state 2026-08-23 10:24:20 +03:00