scroll.server/crates
WiseDev 1983b2f6ac log what actually goes into the snapshot when a unit spawns
the bot's units get models and the player's do not, and both take the
same path through summon() - only owner and position differ, and
position for a player's card comes off the wire. so print the id, the
data row, the owner and the position at the moment the object joins the
battle, and compare the two sides instead of guessing again.
2026-08-23 15:00:11 +03:00
..
auth-service stop minting a new account on every login 2026-08-23 08:54:43 +03:00
game-service log what actually goes into the snapshot when a unit spawns 2026-08-23 15:00:11 +03:00
gateway answer the client when it asks for the sector state 2026-08-23 14:32:20 +03:00
logic answer the client when it asks for the sector state 2026-08-23 14:32:20 +03:00
logic-derive move all crates into crates/, glob members 2026-08-23 08:15:45 +03:00
scroll-server supervised mode: run the services as child processes 2026-08-23 09:46:59 +03:00
service-rpc answer the client when it asks for the sector state 2026-08-23 14:32:20 +03:00
storage fix chest shop prices and gate the free chest 2026-08-23 09:02:49 +03:00
titan compare the server checksum against the client's 2026-08-23 13:44:51 +03:00
titan-derive build and send the battle sector state 2026-08-23 10:24:20 +03:00