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Author SHA1 Message Date
WiseDev
0451fcdf43 grant achievement progress and roll exp into levels
two separate breakages behind "no achievement, no level up", both
checked against the client in IDA.

level up: LogicClientAvatar::xpGainHelper adds a gain to exp_points -
which is progress WITHIN the level, not a running total - then rolls it
into levels: while exp_points >= ExpToNextLevel(level) it subtracts that
threshold and increments the level, calling levelUp for the deck slots
and diamond reward. our add_exp only grew exp_points, so the bar filled
past full and the level never moved. it now rolls over the same way,
against the exp_levels table.

achievement: the client only offers a claim when progress >= ActionCount
(LogicClientAvatar::isAchievementCompleted reads commodity 2), and the
claim command re-reads that same commodity - and build_avatar populated
none of it, so every claim came back "not completed". build_avatar now
serves real progress: findcard from the count of distinct cards owned,
reacharena from the arena reached. donate / jointeam / watchtv need
social features we do not have and stay at zero.

tests cover both and fail without the fixes: 25 exp reaches level 2 with
5 carried, and a completed findcard tier claims once, grants exp, and is
rejected the second time.
2026-08-24 09:15:22 +03:00